Glitch Factory

 

Factsheet

Developer:
Glitch Factory
Based in: Brasília, Brazil
Founding date:
April, 2014
Website:
glitchfty.com
Press / Business Contact:
comercial@glitchfty.com
Social:
Twitter
Instagram
Releases:
No Place for Bravery
To Kill a God
Party Saboteurs
Road of Bones

Description

Glitch Factory is an independent game studio focused on the global entertainment market, founded in 2012 and based in Brasília, Brazil, where we became a reference in game development. We believe in the power of games to tell stories and change people’s lives. Because of that, we focused on developing unique games with a outstanding narrative, stunning visuals and fun gameplay. Our portfolio features award-winning projects and games sold in over 100 countries. We develop our own projects focused on the international entertainment market, and also on work-for-hire projects focused on gamification, advergames and game-based learning/serious games.

History

Once Upon A Time

Martin started out by making terrible games in Klik & Play almost 20 years ago, all of these sadly lost to time. Years later he once again found the joy in programming again this time around using Flash. He stuck to it, popping in for a bachelors degree in game design and then a few years on a marketing firm. In late 2009 he got fed up with being employed, quit his job and started his own company which he's been running ever since.


Videos


Team & Repeating Collaborators

Tulio Mendes
Artist Director
Otavio Soato
Tecnology Director and Gamedev Engineer
Igor Rachid
Business Director
Williane Aníbal
Game Producer and Legal Adviser
Vitor Dias
Game Design
Sabrina Vieira
Social Media and Community Manager